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PG Connects Digital #4: The Global Games Industry Conference ONLINE

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Tue, 3/11/2020 - 9:40
PG Connects Digital #4: The Global Games Industry Conference ONLINE
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Monday, November 9 - Friday, November 13, 2020

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Following three fantastic digital events in 2020, Pocket Gamer Connects will celebrate this year's November edition online too!

The need to connect and do business remains as strong as ever, despite many of us still being unable to travel. We love meeting you all and we had hoped that IRL games industry networking events would return to normal as the year continues, but we've accepted that 2020 is going to be an unusual one all the way to the winter. And running events digitally has enabled us to connect with hundreds more international guests - some 75 countries were represented at our September online conference! Thank you for joining us. Let's do it again in November!

Our pledge: we will continue to work incredibly hard to distil as much of the content and spirit as we can from the traditional PG Connects events you have come to know and love over the last seven years, and hone the format so it can be as genuinely useful as possible. That means expert talks, panels and round-tables, a MeetToMatch meeting platform, digital versions of Big Indie Pitches and fringe events like Publisher SpeedMatch, and more surprises too.

Expert Insight

As one of an expected 1,500 delegates, you will select from a programme of great live video content, full of insight and practical advice across 16 themed conference tracks. You can watch the tracks live or catch up on the recorded videos within your own time, and if you're online while the speakers are performing you'll be able to interact with them and the other viewers with questions and comments.

You can expect the usual inspiring talks from over 220 speakers who will educate and inspire through an agenda of themed tracks set to cover monetisation and growth, global game trends and company culture, development tools and stories and strategies to thrive in the modern gaming market be it mobile, PC, console, blockchain or XR. As well as the official website, please bookmark our editorial site www.pocketgamer.biz for news and features about our speakers as we announce them, or follow us on Twitter.

The confirmed track topics are The Growth Track, The Developer Toolkit, Global Trends, Game Maker Insights, Live Ops Landscape, Big Screen Gaming, Monetiser, Industry Visions & Values, Incredible Indies, Esports + Influencers, Show Me The Money, Hypercasual + Social Games, The Art of Publishing, Beyond Games, Marvelous MENA and Game Development 101. If you'd like to speak at PGC Digital 4 on one of these topics, or join us as a speaker at another of our upcoming events, please sign up using our Speaker Submission form.

24-Hour Networking For All

Business goes on, and people need to make new connections! So in addition to the talks, you'll also be able to search and connect with other attendees. You can find people, connect, discuss, do deals and make plans using the MeetToMatch online meeting platform. It enables you to search by a range of professional criteria and automatically schedules one-to-one video meetings. The platform is live now and people are already making meetings.

Plus we'll also be running online variants of our celebrated Big Indie Pitch, Investor Connector, and Publisher SpeedMatch activities, that will bring together specific groups with specific needs. Pre-registration is essential in order to take part in these - applications close on 2 November. Find out more here:

Investor Connector

Publisher SpeedMatch

The Big Indie Pitch (Mobile)

The Big Indie Pitch (PC and console)

Taking place alongside this event will be PocketGamer.com's LaunchPad #2 and more - watch the site for details.

The event is called Connects because that’s what we help you do; connect with the whole gaming industry, from students and indie studios to the media, international investors and publishers. No other event puts you in touch with the entire mobile gaming industry like our Connects conferences, and this remains true of our digital events. It's a true cross section, with roughly 70% of our attendees being game creators.

We're not going to pretend that this online event will have all the benefits of a regular conference. There are no free drinks for a start (although you could crack open a bottle at home), no booths to wander or cool freebies to pocket, you obviously don't get the thrill of visiting a great city and generally there’ll be less of those incidental catch-ups and spontaneous meetings that often make the whole thing worthwhile. We're also not going to pretend we'll get everything faultlessly perfect, there's a lot of tech platforms involved and we're evolving our approach all the time. But please bear with us as we strive hard to bring a useful, information, fun business event to the games industry. We appreciate all your feedback and suggestions!

Established International Audience

More than 28,000 industry professionals have attended the Connects international conference series since 2014. Since then, the roadshow has landed in the UK, Canada, USA, Finland, Hong Kong, Jordan and India with a genuinely international client base; on average, delegates from more than 45 countries attend each event. With the advent of the Digital conference, we have seen this number grow! There were 75 countries represented at our September online event, and in 2020 we know that over 70% of our audience works in game creation/publishing.

In 2016, PG Connects became the biggest dedicated mobile games industry conference series in Europe and has stayed on top ever since. Every event has been bigger and better than the last, and since 2017 we’ve added VR/AR, PC, console and blockchain to the mix. Our Digital events in April and June smashed expectations with over 1,400 attendees.

Previous speakers and delegates from all the key industry players include Supercell, King, Space Ape Games, Niantic, SYBO, Tencent, Mythical Games, Unity, Jam City, Skybound, Apple, Rovio, Disney, Super Evil Megacorp, Wargaming, Kabam, NetEase, NTT Docomo, Ubisoft, Facebook, Google, Square Enix, Microsoft, Electronic Arts, Gameloft, Sega, Capcom, Twitter, Snapchat, Twitch, NaturalMotion, N3TWORK and many, many, many more.

And because Steel Media owns and operates the leading media in this space too, including PocketGamer.com, PocketGamer.biz and PCGamesInsider.biz, our events benefit from unrivalled press coverage. A combined website readership of well over a million users a month, 300,000 engaged Twitter followers, nearly 120,000 subscribers on YouTube, all await. Our events include opportunities - like a Journalist Bar (operating in Discord for our Digital events) - where you can show writers and editors your games.

Book your ticket today!

Select your ticket above and follow the simple online booking system. Payment is required at the time of booking, so please have your credit or debit card ready.

Group bookings from the same company: to arrange a discount on block bookings, please contact us if you wish to purchase more than 5 tickets, via lisa.bisset@steelmedia.co.uk

Please note the final ticket price is in £UK, and conference tickets may be subject to UK VAT at a rate of 20%. You will be sent a VAT receipt by email along with confirmation of your booking.

Journalists: free media accreditation is possible. Please request access from dave.bradley@steelmedianetwork.com

If you have expertise to share and would like to be considered for a speaking slot, please submit a talk idea using our online form.

For sponsorships or other business development opportunities please contact the sales team via lisa.bisset@steelmedia.co.uk and chris@steelmedia.co.uk

For all other questions, please contact support@pgconnects.com

Terms and conditions apply. For full details please visit www.pgconnects.com/terms-conditions

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